Physical ID Card Capture
This class is available from version 2.1.0 it's important that the view controller be locked in potrait mode for the best user experience
The iD Card capture view
SIDSmartCardView
tries to take the whole screen and has all the views in needs to perform including the guilde layer, torch button and cancel and confirm buttonsAdd a UIView to the storyboard view controller and give it a custom class
SIDSmartCardView
from the Smile_Identity_SDK
module and snap it to make sure it fills the whole screen.Add the
SIDSmartCardView
as an outlet to the view controller classImplement the
CaptureIDCardDelegate
in the view controller and implement the three methods as below and their use case is summarised belowclass YourViewController: UIViewController,
CaptureIDCardDelegate {
func onSmartCardViewFrontComplete(previewUIImage: UIImage, faceFound: Bool) {
//called everytime a successful front of id card capture is done
}
func onSmartCardViewBackComplete(previewUIImage: UIImage) {
//called everytime a successful back of id card capture is done
}
func onSmartCardViewError(sidError: SIDError) {
//called when an error occurs during capture
}
func onSmartCardViewClosed() {
//called when the user closes the SmartCardView by pressing the X
}
}
Setup the capture by using the view outlet as below
override func viewDidLoad() {
super.viewDidLoad()
sIDSmartCardView.setup(captureIDCardDelegate: self, userTag:<THE_TAG_RELATED_TO_THE_JOB>)
}
Replace <THE_TAG_RELATED_TO_THE_JOB> with a custom unique tag. By default this will bring up the front of ID Capture
If there is a need to switch capture after capturing front of id you can listen to changes in the onSmartCardViewFrontComplete method as
func onSmartCardViewFrontComplete(previewUIImage: UIImage, faceFound: Bool) {
idCardView.changeCapture(frontCapture: false)
}
Last modified 1yr ago